HABBOWOOD STUDIOS — CATCH UPDATE
MEDIA FLEET DEPLOYED LAST WEEK
HABBOWOOD STUDIOS — CATCH UPDATE
MEDIA FLEET DEPLOYED LAST WEEK
01 NOV 2026
I'd like to apologise to anyone who's had to deal with my recent stress over the past week, and ask that you please excuse me for the coming months.
I'd like to be open about what has been happening over the past two weeks.
Habbo announced an upcoming TOS change, scheduled to take effect on November 5, 2026,
that would prohibit chance-based games with prizes, even if they are free to enter.
This immediately concerned both myself and our community projects. The reason is that, for the past four years,
we have used high-popularity events to bring visitors to other projects that don't receive much attention on their own.
And we have done this for years.
The real bottleneck is that, according to our research and tests, the most popular games have consistently been:
1. Heaven or Hell
2. Fridge Game
3. Balloon Game
These are all chance-based and would become prohibited under the announced changes.
The strange reality is that Habbowood Studios would normally be supportive of a skill-focused Habbo.
But without an aggressive events front, our network, our people and our projects hibernate.
I spoke to our active members, other event hosts and communities.
Prior to this, Habbowood Studios had been preparing and constructing:
With three events rooms:
• Heaven or Hell
• Fridge Game
• Balloon Game
Heaven or Hell was planned for the Habboween release, with Fridge Game planned for Christmas.
These were originally intended to run permanently, for any hosts to use.
Although construction and preparation had already taken place, the intended operating model for 2027
was now at risk under the announced changes.
These had been quietly preparing throughout 2026, with the intention of launching in 2027.
• Instagram: Habbowood Explorer visits Habbo rooms and shares pictures.
• X.com: Announcements.
• Website: Central media.
• YouTube: Robot Orchestra music videos.
• This Discord server: Allowing people to share their own content.
With our Events World plans for 2027 suddenly at risk of cancellation before even opening, I had to decide how our community would roll with the punches.
I decided that the most I, or Habbowood Studios, could do was first warn people and explain the impact these changes could have on the future of our non-profit Habbo community.
I decided that HWS needed to fast-track its media fleet for immediate deployment, even if it meant speaking myself.
Our YouTube channel was never designed for my speeches. It's there for the content plans of 2027 that have been developed at Habbowood Studios for years.
https://www.youtube.com/watch?v=lPFrNYw59DE&t=52s
I made a first speech to help explain and record the impacts of the TOS change on behalf of our community.
All media programmes were deployed overnight to help promote the hastily launched YouTube channel.
https://www.youtube.com/watch?v=OhI3y5JmiY0
After posting the first video, I explored discussions about the changes among other hosts and communities.
Most were looking to offer a small selection of known games, but were also expressing concerns.
I spent some time in one of my wired labs and developed a system for each game — Heaven or Hell, Balloon Game and Fridge Game — that would make them skill-based while keeping them thematically similar to their original formats.
I immediately took to filming this, in the event that this knowledge could not only assist any hosts concerned about classic games, but also explore the ambition that there are possibilities for a skill-based Habbo events scene.
Now that our YouTube channel was up, with my face appearing in the first videos alongside some honestly depressing news, we needed to recover the purpose of our channel.
That purpose is to showcase our achievements and begin its programme of exploring Habbo rooms, communities and projects across Habbo.
I came to understand that, as a community, we have achievements that are first in the queue, but we are also potentially against the clock to showcase them.
These include:
• The Habbowood Plaza: Our three-year-old project, a whole world connecting other people's worlds on Habbo.
• Amor's Legacy: A tribute video.
• The Robot Orchestra Project: A one-year secret project, waiting for YouTube.
• Exploring the room builds of our own members.
• Filming events that we run.
• Later exploring other room builds around Habbo and producing journalistic content.
We deployed the Robot Orchestra, which had passed testing, to play its first song.
The plan was clear: release one song each day until Halloween, then film a Halloween event on the 31st.
28 October: We immediately formed a small crowd to film the robots performing Bolero.
https://www.youtube.com/watch?v=RiU8NTtkJhc
29 October: We formed a second crowd to attend the bots performing Habanera as their second song.
https://www.youtube.com/watch?v=OTJKKpm48DM
30 October: We formed a third crowd to watch the bots perform a spooky song just before Hallowe'en: Toccata & Fugue.
https://youtu.be/x6n54ij9rAk?si=t5IG1DkUjOM2dss-
We launched the Habboween event.
We were shocked to see that our own team and general player base were already extremely quiet, when it wasn't even November 5th yet.
Attendance was also affected by auto-events that appeared to run throughout the event. However, even those were not running at full room capacity. More broadly, the quiet attendance reinforced our concerns about the current level of participation across Habbo.
It is a spooky Habboween this year.
We released footage, which we were honestly lucky to even capture.
https://youtu.be/Kp9zc4a-v5Q?si=Q6KHT-AV5lZ0w9BR
Incidentally, it's no secret that our Twitter account has openly criticised the TOS itself and its announcements.
Such as:
"Maybe @habbo staff should submit a ticket about the rude players to the auto-moderator."
And:
"It would be a wise consideration for Habbo to announce dropping lootboxes, crackables and Furnimatic while also dropping chance-based events for players with prizes.
The similarity is clear in public opinion and could be the difference between a combined philosophy, or a double standard."
• Archiving and publishing our past and current achievements.
• Appealing for any volunteer support we can possibly get.
Dependent on whether we succeed in gaining sufficient volunteer support:
A) WITH VOLUNTEERS
Habbowood can continue to scale as a community in 2027.
OR
B) WITHOUT VOLUNTEERS
Habbowood Studios will enter formal dereliction by the end of 2026, with no active administration or organised activities, but will allow its features to be explored.
This means Discord would also be closed, as if our community has no administration, we will not be able to moderate our spaces.
ERRORISLAND
General Secretary
HABBOWOOD STUDIOS
01 NOVEMBER 2026
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